Hannes Vernooij

Game programming student

Looking for an internship as tools or graphics programmer starting September 2020

hannesvernooij@gmail.com

PS4 - Tiled deferred renderer

A cross-platform custom engine project where I was responsible for graphics programming on the PlayStation 4 in GNMX. This project took 8 weeks wherein I spent the first four weeks on learning the basics of GNMX and writing a forward renderer, the last four weeks were spent on writing this tiled deferred renderer.

- Engine: custom

- Languages: C++, GNMX, HLSL

- Duration: 8 weeks

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VR - Octree based GPU voxel analytics.

Currently, I'm developing analytics tools for the VR game Spellbound Spire, which is going to be released on Steam later this year. My goal is to get the analytics in the build and send over from clients to collect information about the levels. More details about this project are coming soon!

 

 

 

 

 

 

 

 

 

 

 

Video link: https://www.youtube.com/watch?v=2JY_ZQ9Xtk8&feature=youtu.be

PS4 - Turn based card game

A custom engine project where we tried to build a cross-platform, turn-based card game in 8 weeks. I was responsible for the renderer on PS4 and spent most of my time maintaining the shared APIs, implementing UI, particles and post-processing effects.

- Engine: custom

- Languages: C++, GNMX, HLSL

- Duration: 8 weeks

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DX12 tower defense framework

A custom engine project where we tried to build a framework to develop tower defense games. This project took 8 weeks and I was responsible for the engine architecture and graphics programming. I worked together with one AI programmer and two tools programmers.

- Engine: custom

- Languages: C++, HLSL

- Duration: 8 weeks

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Brush stroke based NPR effect

This project is a side project that started with the goal to make a rendered scene feel painted. The project is made in Unity's and uses its relatively new Universal Render Pipeline. I'm currently working on this together with one other programmer. 

- Engine: Unity

- Languages: HLSL, C#

- Duration: so far +- 2 weeks of work.

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Raspberry PI 3B strategy game

Coming soon!
 
 

Hannes Vernooij

I'm Hannes Vernooij, a student specializing into graphics programming at Breda university of applied sciences, formerly known as NHTV. I'm currently looking for an internship starting in September 2020.

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